Total Gained Bounty Points - Important!

It's important to keep track of how many total bounty points your character has gained. If your character dies (which is much easier in Deadlands than in DnD), you will probably be allowed to create a new character with a fraction (likely around 2/3) of your old character's bounty points.

For example…

Tanner is playing Celia, the Black Widow. At the end of his first session, he gains the standard 4 bounty points, and also converts fate chips for another 4 bounty points. Tanner notes on his character sheet that he has gained 8 total bounty points.

At the end of his second session, Tanner gains the standard 4 bounty points, and this time converts fate chips for only 2 more bounty points. On his character sheet, Tanner notes that he now has gained a total of 14 bounty points since the creation of the character.

At the end of his third session, Tanner once again gains the standard 4 bounty points, and converts fate chips for 2 more bounty points. Tanner notes that he now has accrued 20 total bounty points since creating this character. Tanner has already spent most of these points to increase Celia's skills; he keeps track of how many points he has remaining to spend separately. Noting the total accrued points is only for the purposes of making a new character in case Celia dies.

Unfortunately, by the end of his fourth session, Celia has kicked the bucket. Tanner notes the 4 bounty points from that session but, having spent all his fate chips trying (and failing) to keep Celia alive, has none to convert. Celia gained 24 bounty points over the course of her (short) career. Fortunately, since Tanner has kept track of how many total bounty points Celia earned, he can create a new character with two-thirds of that number in bonus bounty points (16 bounty points, in this case).

Do yourself a favor and keep track of your total earned bounty points! You'll be very happy you did when your character dies and you need to make a new one.

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