Rocket Launcher

Power Required: Gunsmith
TN: 5 + 5 = 10
Electronic: 10%
Mechanical: 30%
Structural: 5%

Final Effect: Rocket launcher that fires slot size 13 rockets. ROF 1, Range Increment 20. This rocket launcher is fairly large at Frame Size 5, so anyone with low strength might have problems wielding it effectively.

Frame Size 5 (13 Structural, 86 Slots)

Step 1 (Ammo Size): This rocket launcher fires warheads of frame size 2, or 13 slots in size.

Step 2 (ROF): ROF 1. 5 * ammo size 13 = 64 slots.

Slots: 64 / 86

Step 3 (Range): Range Increment 20. 0 slots.

Slots: 64 / 86

Step 4 (Ammo Capacity): 1/internal. 13 slots.

Slots: 77 / 86

Component Cost
Frame (13 Structural) $26
8 Electronic $80
24 Mechanical $120
4 Structural $8
Total $234

Power Required: Ammo
TN: 5 + Batch Size
Chemical: 10% + 10% for warheads
Structural: 10%

These warheads are 13 slots in size. Space not filled is dead space.

Final Effect: Warheads with chemical propellant fired out of the rocket launcher above. 12d12 damage, AP 12. No damage to targets not directly hit.

Step 1: 12d12 damage. Figured as 78 dice; 78 * 0.8 per d12 = 62.4 slots.

Step 2: Burst arc 60 degrees; size -80%. Size now 12.48 slots.

Step 3: AP 12. 0 dice of damage to target's not hit directly.

Example Batch of 4: 13 * 4 = 51 slots. Frame size 4 (TN 9). 6 Structural and 11 Chemical components required; cost 12 + 77 = $89.

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